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Regeneration of 2D Assets in the Metaverse: Sci-fi Masterpiece “Metropolis” Unveiled as the First Immersive Work Utilizing This Technology

Metaverse advanced technology research organization “MATRIX GENESIS LABS” operated by MetaReal Group’s MATRIX Co., Ltd. (Head office: Chiyoda-ku, Tokyo; Representative Director: Junichi Goishi; hereinafter “MATRIX”) has announced its DiveVerse technology, which uses artificial intelligence to convert 2D images into three dimensions and allows them to be experienced in a Metaverse space.

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“Eliminating disparities and discrimination in the old reality, such as borders, language barriers, physical differences, knowledge gaps, and all other handicaps.”

As a beta technical evaluation, a short version of the classic science fiction movie “Metropolis” will be released on our reality Metaverse platform “DOKODEMO Door.”

Turning “DiveVerse” contents into Worlds

DiveVerse technology uses artificial intelligence to convert two-dimensional images into three dimensions and reproduce them in the Metaverse. This technology allows us to “dive” into 2D images.

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There is an enormous amount of 2D video assets available in the world, and all of them will evolve in the Metaverse “from contents” to “Worlds.” The goal is to show humanity’s great cultural assets—including films, music, historical records, and news footage—in a new light, and to play a role in pushing the boundaries of the Metaverse.

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The film Metropolis, directed by Fritz Lang, was released in 1927 and is described as “the origin and pinnacle of science fiction cinema.” The films creativity, visual beauty, and storytelling have not lost their luster, despite being created almost 100 years ago.

In particular, the films depiction of the clash of ideologies through the mechanized future can be said to be a prophetic work that foresees the challenges we face today.

When we announced DiveVerse, we thought that there was no image that could convey this technology more clearly, so it was selected as the first work to be recreated using the technology.

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