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Data Privacy Risks in Child-Targeted Android Apps Worldwide – Incogni Research

With many children’s apps lacking transparency in the data-safety and privacy practices, these apps may also be engaging in invasive practices, potentially exposing children to exploitative advertising and even criminal activity. Incogni analyzed the 10 most popular child-targeted apps from 59 countries and found that half of these apps extensively collect children’s data, and many don’t follow the best data privacy guidelines.

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In today’s world, where kids spend so much of their free time on mobile devices, keeping them and their personal information safe becomes a challenge. Insufficient parental supervision can facilitate the exposure of children’s data, not only for marketing purposes but also for malicious and criminal activity targeting children.

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Incogni, a leading personal information removal service, has conducted an analysis of child-targeted Android apps, shedding light on concerning data privacy practices prevalent in children’s apps globally.

The data was gathered and analyzed for the 10 most popular child-targeted apps from 59 countries, which yielded a total of 74 unique apps—primarily games. The investigation focused on the data safety sections of these apps on the Google Play Store.

Out of these 74 popular children’s apps, Incogni identified 34 that were collecting user data, and 21 that were sharing data.

Among the most data hungry apps are: “Toca Boca Jr: Hair Salon 4”, “Kahoot! Play & Create Quizzes”, “Toca Boca Jr”, “WildCraft: Animal Sim Online”, “Avatar World: City Life”, “Baby Panda World: Kids Games”, “Miraculous Life”, “BabyBus Kids: Video&Game World”, Aha World: Create Stories”, “Toca Life World: Build a Story”, “Baby Panda’s Kids Play”. The most data sharing are the following: “Duddu – My Virtual Pet Dog”, “Bubbu – My Virtual Pet Cat”, “Truck games – build a house”, “Bubbu School – My Virtual Pets”, “Paper Princess’s Dream Castle”, “Paper Princess: Shining World”, “Builder Game”.

The 34 data-collecting apps gather data from an average of 5.7 data points and share from an average of 2.8 data categories. Notably, 11 apps were recognized as particularly data-hungry, collecting 7 or more data points, with five collecting 10 or more, mainly their users’ approximate location (4), email addresses (8), photos (2), and purchase histories (8). These 11 apps accounted for 55% of all data points collected by the investigated apps, including analytics, app functionality, fraud prevention, and advertising/marketing.

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Almost all data-collecting apps claimed to encrypt data and remain committed to the Google Play Families Policy. However, only 62% of data-collecting apps allowed users to request the deletion of their data.

In a global breakdown, apps popular in Oceania exhibited the highest average of 5.3 data points per use, with those in New Zealand coming in at the top with 5.3 collected data points, followed by Australia with collected 5.1 data points. The most popular apps for kids in those countries are: Toca Life World: Build a Story, Blake eLearning, Avatar World: City Life, Kahoot: Play and Create Quizzes.

Apps in Europe averaged 5 data points, with those in Finland, Ireland, Poland, and Portugal leading in data collection. Apps popular in Pakistan and Algeria were identified as having the least data-hungry apps, with 0.2 data points on average. In India the most popular apps for kids collect 1.0 data point. The most popular apps in this country are: Piano Kids: Listen&Learn, Coloring Games: Color&Paint, Kids Games: For Toddlers 3-5.

The complexity of privacy settings, legal and regulatory gaps, and weak enforcement, contribute to the persistence of exploitative practices. The issue is intensified further by the lack of parental education.

Incogni emphasizes the need for enhanced transparency and user control, urging app developers to prioritize the privacy and security of their youngest users.

“Addressing this problem requires collaborative efforts from parents, regulators, and tech companies to establish and enforce clear and strong standards that prioritize children’s online safety and privacy, including parental education, industry self-regulation, and legal frameworks.” Darius Belejevas, Head of Incogni, outlines.

Incogni’s study, based on the rankings provided by Appmagic.rocks2 in the kids’ category, covered apps popular in 59 countries. The information on each of the 74 identified apps was then collected from the data safety sections of the Google Play Store pages and further aggregated on a country and regional level for analysis. Data collection from the Google Play Store took place on November 28, 2023.

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