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4DReplay to Provide 4DLive to Softbank’s 5G Service

Real-time relay of sports videos using 5G-based time-slicing realistic media technology

4DReplay, a member company of the Born2Global Centre, will be providing its 4DLive solution for Japanese multinational company Softbank’s 5G mobile communications service. 4DReplay has been an active member of the Born2Global Centre since 2017.

4DLive is a media technology that enables immersive viewing of sports events on a mobile device. In early March this year, Softbank announced the details of its 5G services, highlighting one that utilizes 4DLive. Softbank has converged 5G with baseball games and other sports events. 5G supports high speed transmission of large-scale data, and will be utilized to relay a new type of sports videos in real time, including time-slicing at any angle.

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4DReplay specializes in solutions creating 4-dimensional realistic videos. It is a technology that creates videos that leap beyond the boundaries of time and space using multiple 4K cameras. The essence is a function that allows viewers to watch a video at any given point in time. When applied to sports, movies, and television, it offers exhilarating scenes in real time. Unlike previous filming methods that are more focused on space, this technology showcases the movement of a subject from a 360° angle at any given moment.

Since first entering the US market in 2016, 4DReplay’s technology has become recognized globally. Its realistic media technology has been used in the broadcast of major sports events, including those involving the NBA, NHL, MLB and PGA Championships, and UFC matches. The 4DReplay solution was utilized in the MLB World Series in 2019 and garnered great interest among baseball fans around the world. It is also being utilized for Korea’s professional baseball league, which opened this year on May 5, and videos are being aired of all games taking place in Jamsil Stadium using 4DReplay technology.

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In step with the increasing trend in “untact” (no-contact) media relay, 4DReplay plans to expand its reach globally, and is currently pursuing contracts with global telecommunications companies in North America and China.

Hongsu Jung, CEO of 4DReplay, said, “With the spread of an untact’ culture, i.e., the social distancing that is prevalent due to the proliferation of COVD-19, we are seeing a rapid increase in inquiries not only from global media outlets and telecommunications companies wishing to relay videos using 4DReplay’s time-slicing realistic media technology but also countries that have launched or are planning to launch 5G services.”

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