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Crunchfish Gesture Interaction Introduction – Deeply Intuitive Gestures

Crunchfish develops AI technology for gesture interaction with exceptional performance, optimized for augmented and virtual reality (AR/VR), automotive and the next generation digital interfaces. An introduction to gesture Interaction was the topic of the 2nd session of the Survival of the fittest webinar series.

An introduction to gesture interaction was the topic of the 2nd session in Crunchfish’s Survival of the fittest webinar series. Joakim Nydemark, CEO of Crunchfish Gesture Interaction outlined how it works, what is required and various use cases. By means of a standard camera sensor in AR/VR wearables, automotive, smartphones etc., the gesture software interprets hand and body gestures and then associates them to different commands or movements on a physical or virtual screen. The panel consisted of Joakim Nydemark, Daniel Milesson, R&D Director Crunchfish Gesture Interaction and Joachim Samuelsson, Group CEO of Crunchfish.

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“The market for Gesture Interaction is maturing, with the Covid-19 pandemic accelerating the need for touchless interaction. Also, in the automotive industry, new regulatory requirements will drive the Gesture Interaction market. Crunchfish XR Skeleton provides exceptional performance using only a standard RGB camera.””, says Joakim Nydemark, CEO of Crunchfish Gesture Interaction.

Next webinar related to gesture interaction will be on February 11th. Focus will be on Crunchfish XR Skeleton platform which is Crunchfish fifth generation of Gesture Interaction. The very first generation was manifested  by the fun GoCam app from 2014 for taking selfies by gestures. It is still being available for free download on AppStore.

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[To share your insights with us, please write to sghosh@martechseries.com]

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