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XR Immersive Tech Announces SynthesisVR Android Platform

XR Immersive Tech Inc. is pleased to announce that our SynthesisVR Android Platform has officially launched and is currently available to the Company’s operator network worldwide.

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After many months of testing and feedback from our partners we are pleased to announce that the SynthesisVR Android Platform is now officially live. This industry-first Android-based VR headset wireless streaming solution enables operators to access commercially licensed games in SynthesisVR marketplace, as well as educational and enterprise content for the Meta Quest 2 VR headset. The platform immediately provides six Android-based free roam arena and room scale games for the popular Quest 2 device. In addition, operators are now able to launch content, control and track bookings and sessions on all Android-based VR Headsets such as Vive Focus 3, Pico Neo 3 Pro, and Quest 2 from one centralized location to make operations simple, effective, and reliable.

The SynthesisVR Android Platform is a great addition to the VR operation arsenal the Company now offers including the recently announced partnership with QuarkXR (read more details here), an industry first Android VR streaming solution for all PC-based VR content.

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With the launch of the SynthesisVR Android Platform, we are excited to introduce six new games now available to the Company’s operator network for the Quest 2 headset. Three multiplayer room scale games; Axe Throwing VR, Sairento VR, and Epic Roller Coasters and three multiplayer free roaming arena experience; MissionX, Cops VS Robbers, and Oddball. The SynthesisVR Platform is constantly expanding with new experiences to appeal to a wide range of gamers and VR enthusiasts alike.

Utilizing the SynthesisVR Platform, operators are now able to control all VR Headsets whether PC based or Android Standalone based from one central PC, refining a process that has previously been a sore point in the industry for VR Arcade operators. However, having recognized that this was a problem, the SynthesisVR team created a simple, effective and headset agnostic solution for their operator network and beyond.

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